World models · world · interactive · world_model

Matrix-Game 3.0

Matrix-Game

Matrix-Game 3 runtime is vendored under worldfoundry/synthesis/visual_generation/matrix_game/matrix_game_3_runtime.

Runner verifiedUnified environmentmatrix-game-3

Build your run

Choose a recorded variant, then copy the exact setup or inspection command.

worldfoundry.pipeline
Taskworld
Environmentworldfoundry-unified-cu128
DeviceCUDA 12.8
worldfoundry-eval evaluate \
  --mode model \
  --model-id matrix-game-3 \
  --model-runner worldfoundry:pipeline \
  --model-manifest-dir worldfoundry/data/models/catalog \
  --requests-path tmp/requests.jsonl \
  --output-dir tmp/model_eval/matrix-game-3 \
  --metric artifact_count \
  --json
01

Compatibility & versions

Manifest-backed recipe

Integration
integrated
Runner evidence
verified
Environment
worldfoundry-unified-cu128
Python
3.11
CUDA
CUDA 12.8
PyTorch
torch
Source revision
Checkpoint revision
382aa382a03cec057360755aa72c7735025770bb
Runtime profile
matrix-game-3
Pipeline binding
matrix-game-3
Runner
worldfoundry.pipeline
Pipeline target
worldfoundry.pipelines.matrix_game.pipeline_matrix_game_3:MatrixGame3Pipeline
Backend stage
in_tree_runtime_plan
Runtime status
integrated
Driver status
compatible
Environment kind
Unified environment
02

Install environment

The environment resolver reads the recorded profile and chooses the unified or dedicated environment shown here.

bash scripts/setup/model_env_install.sh --model matrix-game-3
Package constraints 18
  • torch
  • torchvision
  • torchaudio
  • torchao
  • flash-attn
  • diffusers
  • transformers
  • accelerate
  • safetensors
  • imageio
  • imageio-ffmpeg
  • numpy
  • scipy
  • pandas
  • trimesh
  • pillow
  • einops
  • tqdm
Conda packages 4
  • python=3.11
  • pip
  • ffmpeg
  • cuda-nvcc
03

Checkpoints & assets

Run the local check before allocating compute. Gated, private, and license fields below come directly from the checkpoint manifest.

worldfoundry-eval zoo model-download --model-id matrix-game-3 --check-local --json
Skywork/Matrix-Game-3.0
Revision
382aa382a03cec057360755aa72c7735025770bb
License
Gated
Private
04

Launch & outputs

The generated command uses the shared evaluation boundary and writes durable result manifests and artifacts.

worldfoundry-eval evaluate \
  --mode model \
  --model-id matrix-game-3 \
  --model-runner worldfoundry:pipeline \
  --model-manifest-dir worldfoundry/data/models/catalog \
  --requests-path tmp/requests.jsonl \
  --output-dir tmp/model_eval/matrix-game-3 \
  --metric artifact_count \
  --json

Input contract

FieldRecorded contract
promptRequired
imageRequired
videoOptional
actionskeyboard, mouse

Artifact contract

Artifact kindFilename / path
generated_worldmatrix-game-3.mp4
05

Evidence & sources

Catalog integration, native-demo parity, and runner parity are independent records.

Integration
integrated
Runner evidence
verified
Native demo evidence
Not recorded
Validation imports
torch, torchvision, torchao, flash_attn, diffusers, transformers, imageio, numpy, scipy, pandas, trimesh, PIL, einops
Recipe provenance
worldfoundry/data/models/catalog/world_models/matrix-game-3.yamlGitHubhttps://github.com/SkyworkAI/Matrix-GameHugging Facehttps://huggingface.co/Skywork/Matrix-Game-3.0