World models · world · interactive · world_model

Matrix-Game 2.0

Matrix-Game

Matrix-Game 2 already uses an in-tree runtime and no external repo_root dependency was found.

Runner verifiedUnified environmentmatrix-game-2

Build your run

Choose a recorded variant, then copy the exact setup or inspection command.

worldfoundry.pipeline
Taskaction-conditioned-video
Environmentworldfoundry-unified-cu128
DeviceCUDA 12.8
worldfoundry-eval evaluate \
  --mode model \
  --model-id matrix-game-2-universal-action-validation \
  --model-runner worldfoundry:pipeline \
  --model-manifest-dir worldfoundry/data/models/catalog \
  --requests-path tmp/requests.jsonl \
  --output-dir tmp/model_eval/matrix-game-2-universal-action-validation \
  --metric artifact_count \
  --json
01

Compatibility & versions

Manifest-backed recipe

Integration
integrated
Runner evidence
verified
Environment
worldfoundry-unified-cu128
Python
3.11
CUDA
CUDA 12.8
PyTorch
torch
Source revision
Checkpoint revision
f1729d99a80e0f07993a77d7dad4a3190e23c2c8
Runtime profile
matrix-game-2-universal-ref-image-seed42-15f
Pipeline binding
matrix-game-2
Runner
worldfoundry.pipeline
Pipeline target
worldfoundry.pipelines.matrix_game.pipeline_matrix_game_2:MatrixGame2Pipeline
Backend stage
in_tree_runtime_ready
Runtime status
official_demo_parity_pending
Driver status
compatible
Environment kind
Unified environment
02

Install environment

The environment resolver reads the recorded profile and chooses the unified or dedicated environment shown here.

bash scripts/setup/model_env_install.sh --model matrix-game-2-universal-action-validation
Package constraints 6
  • torch
  • torchvision
  • numpy
  • opencv-python
  • diffusers
  • transformers
Conda packages 3
  • python
  • pip
  • ffmpeg
03

Checkpoints & assets

Run the local check before allocating compute. Gated, private, and license fields below come directly from the checkpoint manifest.

worldfoundry-eval zoo model-download --model-id matrix-game-2 --check-local --json
Skywork/Matrix-Game-2.0
Revision
f1729d99a80e0f07993a77d7dad4a3190e23c2c8
License
mit
Gated
false
Private
false
04

Launch & outputs

The generated command uses the shared evaluation boundary and writes durable result manifests and artifacts.

worldfoundry-eval evaluate \
  --mode model \
  --model-id matrix-game-2-universal-action-validation \
  --model-runner worldfoundry:pipeline \
  --model-manifest-dir worldfoundry/data/models/catalog \
  --requests-path tmp/requests.jsonl \
  --output-dir tmp/model_eval/matrix-game-2-universal-action-validation \
  --metric artifact_count \
  --json

Input contract

FieldRecorded contract
promptOptional
imageRequired
videoOptional
official_bench_actionsRequired

Artifact contract

Artifact kindFilename / path
generated_worldmatrix-game-2-universal-ref-image-seed42-15f.mp4
expected artifactmatrix_game2_official_universal_seed42_15f.mp4
expected artifactmatrix_game2_official_universal_seed42_15f.json
expected artifactmatrix_game2_worldfoundry_universal_seed42_15f.mp4
expected artifactmatrix_game2_worldfoundry_universal_seed42_15f.json
05

Evidence & sources

Catalog integration, native-demo parity, and runner parity are independent records.

Integration
integrated
Runner evidence
verified
Native demo evidence
verified
Validation imports
torch, numpy, cv2
Recipe provenance
worldfoundry/data/models/catalog/world_models/matrix-game-2.yamlGitHubhttps://github.com/SkyworkAI/Matrix-GameHugging Facehttps://huggingface.co/Skywork/Matrix-Game-2.0