World models · interactive-world-model · image-to-video · camera-control

Hunyuan Game Craft

tencent

In-tree Hunyuan GameCraft pipeline is registered; official inference uses the HYGameCraft conda profile and torchrun dispatch.

Runner verifiedDedicated environmenthunyuan-game-craft

Build your run

Choose a recorded variant, then copy the exact setup or inspection command.

worldfoundry.pipeline
Taskinteractive-world-model
EnvironmentHYGameCraft
DeviceCUDA 12.4
worldfoundry-eval evaluate \
  --mode model \
  --model-id hunyuan-game-craft \
  --model-runner worldfoundry:pipeline \
  --model-manifest-dir worldfoundry/data/models/catalog \
  --requests-path tmp/requests.jsonl \
  --output-dir tmp/model_eval/hunyuan-game-craft \
  --metric artifact_count \
  --json
01

Compatibility & versions

Manifest-backed recipe

Integration
runtime ported
Runner evidence
verified
Environment
HYGameCraft
Python
3.10
CUDA
CUDA 12.4
PyTorch
torch==2.5.1
Source revision
Checkpoint revision
022caa8698ea7134cd7823875757e7322fe894d6
Runtime profile
hunyuan-game-craft
Pipeline binding
hunyuan-game-craft
Runner
worldfoundry.pipeline
Pipeline target
worldfoundry.pipelines.hunyuan_world.pipeline_hunyuan_game_craft:HunyuanGameCraftPipeline
Backend stage
official_in_tree_runtime
Runtime status
official_torchrun_contract
Driver status
compatible
Environment kind
Dedicated environment
02

Install environment

The environment resolver reads the recorded profile and chooses the unified or dedicated environment shown here.

bash scripts/setup/model_env_install.sh --model hunyuan-game-craft
Package constraints 27
  • torch==2.5.1
  • torchvision==0.20.0
  • torchaudio==2.5.1
  • accelerate==1.9.0
  • av==15.0.0
  • decord==0.6.0
  • diffusers==0.34.0
  • einops==0.8.1
  • huggingface-hub==0.34.3
  • imageio==2.37.0
  • imageio-ffmpeg==0.6.0
  • loguru==0.7.3
  • numpy==2.1.2
  • nvidia-ml-py==12.575.51
  • nvitop==1.5.2
  • opencv-python-headless==4.12.0.88
  • packaging==25.0
  • pillow==11.0.0
  • protobuf==6.31.1
  • psutil==7.0.0
  • pyyaml==6.0.2
  • safetensors==0.5.3
  • sentencepiece==0.2.0
  • tokenizers==0.21.4
  • tqdm==4.67.1
  • transformers==4.54.1
  • triton==3.1.0
Conda packages 5
  • python=3.10
  • pip
  • ffmpeg
  • ninja
  • cuda-toolkit=12.4
03

Checkpoints & assets

Run the local check before allocating compute. Gated, private, and license fields below come directly from the checkpoint manifest.

worldfoundry-eval zoo model-download --model-id hunyuan-game-craft --check-local --json
tencent/Hunyuan-GameCraft-1.0
Revision
022caa8698ea7134cd7823875757e7322fe894d6
License
Gated
Private
04

Launch & outputs

The generated command uses the shared evaluation boundary and writes durable result manifests and artifacts.

worldfoundry-eval evaluate \
  --mode model \
  --model-id hunyuan-game-craft \
  --model-runner worldfoundry:pipeline \
  --model-manifest-dir worldfoundry/data/models/catalog \
  --requests-path tmp/requests.jsonl \
  --output-dir tmp/model_eval/hunyuan-game-craft \
  --metric artifact_count \
  --json

Input contract

FieldRecorded contract
promptRequired
imageRequired
videoOptional
actionscamera_path, navigation_action

Artifact contract

Artifact kindFilename / path
generated_worldhunyuan-game-craft.mp4
05

Evidence & sources

Catalog integration, native-demo parity, and runner parity are independent records.

Integration
runtime ported
Runner evidence
verified
Native demo evidence
Not recorded
Validation imports
torch, torchvision, cv2, imageio, loguru, flash_attn
Recipe provenance
worldfoundry/data/models/catalog/world_models/hunyuan-game-craft.yamlGitHubhttps://github.com/Tencent-Hunyuan/Hunyuan-GameCraft-1.0Hugging Facehttps://huggingface.co/tencent/Hunyuan-GameCraft-1.0